How to get camel divisions hoi4. The primary drain of manpower and equipment. How to get camel divisions hoi4

 
 The primary drain of manpower and equipmentHow to get camel divisions hoi4  ONLY SO MANY DIVISIONS CAN FIGHT IN ONE BATTLE

And because they don't take a lot of casualties, they are very easy to maintain. The recommended route includes invading the Baltic States, Poland, the Soviet Union, Iran, and, finally, the rest of the Axis (as well a specific focus) in order to get this achievement. You have 2 strategies to win. You might need to wait. (12) When more comes to mind (or if there are some good questions in this thread), I'll. They're all mobile, but it's true that some divisions can be counted in multiple ways. 2 divisions constantly attacking, and winning (but not breaking), a tile over a river. Infantry leader and Calvary leader both add bonuses. Divisions are trapped. 362K subscribers in the hoi4 community. Still, feel free to adjust the combat width based on starting circumstances and industrial capacity. A Workshop Item for Hearts of Iron IV. UwUmirage • 1 yr. 353. You can rid of the African irregular units by winning the war and a decision should become available to remove them in the "dealing with the colonies" section or whatever it's called. Here is the strategy for fascist UK in HOI4 if you want to form the Empire and maybe the EU: Start the Civil War against the Allies and conquer the UK and all the colonies. Quantity is not as important as quality. If you set it to a field marshal order the divisions will spread evenly among the armies in the army group. You can see the combat width in the bottom middle. Hoi4 needs alot more divisions and events in my opinion. 12. I go to execute plans its says divisions still preparing -20, If at least one division is moving or is not ready it will give you that message. Actually cavalry is slightly more expensive than normal infantry, so for the sake of converting it's not optimal. ago. Hearts of Iron IV > General Discussions > Topic Details. Then grind those over a river. B. 13 10-Width Infantry: Cheap And Cheerful. Simply turn fascist and justify on Yemen, Saudi Arabia and Oman and deploy the required amount of camelry, achievement done Reply notquiteaffable Fleet Admiral • Additional comment actions. 1 IC/HP, which is a drastically improved ratio compared to pure tanks, and is basically the reason why infantry types are a core component of any division. You can change the template used for individual divisions. - Darkrenown No, cats were invented in 1902 by Satan, but we included them for gameplay reasons. If you puppet-annex I think you get a copy of their division tenplates as well. Stellaris Technology IDs. These are my panzer divisions, expecially for German Reich. 40 width tank divisions is prettty intense against AI. 1. It uses exactly the same amount of manpower and equipment. For example infantry has a site of two; artillery has a size of three. any idea on why i apparently dont meet the requirements? Having only 1 tank battalion with solid armor and piercing is the most cost-efficient way of making your entire division stronger. Penal patalions are locked divisions from a ussr focus. The key with "cavalry" division cheese is to get both an infantry and cavalry minister, since both affect divisions that qualify as cavalry. Obviously, *the smallest* unit one can do would be just a single battalion, but because of how the stats work that would fail utterly miserably to the point it could be even wiped out in a single long enough battle (yep, I have tried). #1. Just a small, cheap inf divisions with maybe one line arty. However, Companies can be mixed in freely. When people do this division, they spam a MASSIVE amount of them. png 16 × 10; 422 bytes. This thread is archived. martijnfromholland. This is the main fighting force, and the primary source of most statistics. For marines, I start with 9 infantry and 3 artillery battalions and then upgrade around 1940 to 16 infantry and 4 artillery battalions with the same support companies as my regular infantry. If I am reading this correctly, you only have 18. Conquer the US. But soft attack for the defending army means that the attacking army takes more damage while attacking: causing. So for example a 9/1 with support AA, support arty, shovels and signal companies, 9/0 with the same support, etc. Motorized; 9 Motorized infantry, 1 motorized artillery or rocket SC; Recon, eng, signal, maint. Console Commands in HOI4 are mostly used for the following 4 reasons which are Modifying, Customization, Cheating, and Debugging/Testing. I did it in non-historical AI and hoped that Britain would decolonise, and I lucked out on the first attempt. The primary drain of manpower and equipment. Add AA as a support company or as a line battalion. Cavalry go faster than bikes but they do less damage and have less HP. happened = { custom_trigger_tooltip = { tooltip = hoofin_it_tt owns_state = 293 owns_state = 292 owns_state = 294 owns_state = 658 owns_state. - Darkrenown Pronoun: 3rd person (use my name)You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. This is a quick Infantry Guide made after By Blood Alone DLC. Wait Im supposed to upload videos?Hello everyone - I made this video randomly, it was not planned content, rip. Your template for example is supposed to be an offensive division. As it is, HOI4 forces you to evolve 'backwards,' starting small and growing larger, when you should be able to start large, and if you want, tailor your divisions smaller as the war goes on (for flexibility, for. C. Ergo, 4 divisions can fight effectively from one province to another. Let's say you have 10 infantry batallions in each of those divisions, totalling 10. Don't call Germany into war though, you don't want to share warscore. The best I've been able to do is playing the spreadsheets game. We then multiply 300 by 1 and get 300 (obviously). 1. While relatively simple in design, they. Preferably a weak cavalry one. The Egyptians will not get through. If you design a division that still counts as "cavalry", you can apply these % modifiers to the tanks in the division, as well. 5 Sizing 2 Division unit type. If you factor the distance multiplier in, if the double bonus from doctrine were fixed, deserts would still be faster than plains. Legend: desert = "red background with ⛭". Try to stick to the same kind of tank and the same kind of mobile, just to keep it simple. When I play as Japan, I switch over 1 of my 24 division armies to a 20w bicycle template, 7bi / 2 (mot) art. At their simplest, tank divisions are just a mix of tank and mobile battalions. It requires WTT IIRC. The frontline template pretty much just tries to be cheap. Note that you can also combine divisions and that will combine also their equipment. ago. I know, i know, just use 15 -5 armoured tank on multiple angle to plow through enemy even through mountain. Cons of large divisions - Very low ORG per combat width. The year is 1940. 50th artillery with one camelry division and military police. Once you have the wings, you can select/deselect them via the menu on the left side as long as you have the airbase selected, then you can right click on an air zone to assign. Consolidate the British Isles, conquer Ireland, and complete the Unite the Anglosphere focus. Dostav9. You start with most of the area and the ability to build camel units (cost 5 points to create a new one). Still, feel free to adjust the combat width based on starting circumstances and industrial capacity. You need support equipment researched to be able to use bicycle battalions. after NSB and in single player, you can pretty much copy historical division designs and get good results. 7 artillery per day (I think for a 7/2 division) that I came up with just by dividing the total amount of equipment by the training time to get the. Add AA as a support company or as a line battalion. Molvanîa! Sep 16, 2021 @ 4:01pm. r/hoi4. One guideline I saw is that you want 65-70% of your production going to your tank divisions (including the motorized/mechanized, and support components), then 25% to your air force. 13 10-Width Infantry: Cheap And Cheerful. I still have no idea…Once you will be in an offensive war, you will most likely get "resistance to the occupation" which in the worst case could destroy several factories in certain states. 05 = 1. The first naval invasion goes straight for Nanjing and then links up with the northern forces hopefully trapping some Chinese divisions in the process. Who gets camel divisions? I annexed Turkey, then I released them as a puppet thinking that they got them. Point #2: Scale cost changes to divisions so the AI can't spam them. More defense is literally useless. Losing a couple of weeks of data is not the end of the world. HoI4 loses this distinction. Add a Comment. Burn manpower fighting the Ethiopians because hey, it's free xp, and you can spare the soldiers. My go to template is 4 MT, 2MSPG, 3Mech. if you got 3 machine techs you get 9% inf breakthrough and 15% inf defence, effectively. mountain = "light gray background with ". In my last playthrough, pre-NSB USA, I believe I had 24x 40W modern armor-amtrac2 and 48x 40W modern armor-mech3 by the time I turn against the Allies. . The sweet spot is between 30 and 45 org for a tank division. • 2 yr. Civil war troop distribution. 2. Light tank 2 with 12 base speed will be buffed to 14. I capitulated ussr first (used lithuania and latvia (naval invade riga) to surround and overrun the bulk if the russian army). 3. Such regiments are in some countries referred to as "brigades". If that doesnt work, consider training mountaineer special forces or even, dare i say it, paratroopers to get around their death stacks. 004, so they would be 0. Reply. Combat width: related to a mechanic that you will be better seeing in a YouTube video. • 6 mo. As the scale is considerably larger than in games using similar systems (say Gary Grigsby's War in the East which "just" simulates parts of the eastern front and the whole war, leaving out the civilian side), I would consider the token-and-field system a suboptimal. Italy decided to go to war with the allies so i refused their call to arms and then I puppeted Romania and Hungary. theres a focus on the ottomans side i forget the name but its on the way leftCamelry divisions/ bike units. ago. These are ust suggestions of course. R5: With the second lockdown in my country, I've had some time to trooph all the new achievements. The British fielded 1 marine division and 2 airborne divisions in total. Hoi4masteR16. Asvaldir • 3 yr. ago. Remove most of the battalions and make the division only have one battalion (one troop on a square) and Save. Im pretty new at the game too, but i figured out that cavlary is pretty much the equivalent of motorised infantry for like, the first 2 years of the game, it is. The Void Boy Mar 20, 2018 @ 3:46pm. 33% of American POWs captured by Japan died. Building up your infrastructure in Southern France also can help. They can concentrate their fire better, as each divisions only shoots at a single target every in game hour and a large division deals more damage than a smaller one. Edit all infantry division templates to 7-inf 14 width divisions, and all tank divisions to 18 width pure light tanks. If they refuse declare war but do not push into them. For tank divisions, just aim for about 20 org, tank/motorized ratio can vary based on land doctrines. Remove MP and all of the line artillery battalions if you are a major or two if you are a minor. Invaded yugo n stuff, but 20w just has 0 stats so I added some arty and some t o n k. They came in with Waking the Tiger, and I think they're limited to Japan. Try copying a template then editing it. Add some artillery. When it runs out of organisation it retreats. These need to get to your troops. If you hover over this icon, it will show the percentage limit of your army that may be special forces, and what this equates to in battalions. . This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. ago. Depends on the capabilities of the enemy. Select division and then click red trashbin icon in the army view. Let's discuss why I don't use 20 or 40 width divisions in AI games shall we?Gaming Gear I Use on Amazon:Steelseries mouse pad: one army needs it, so I make a template for just them. 3. Yes, you can build a Medium Tank division with Self-Propelled Artillery, SPAA, and Tank Destroyers, Mechanized Infantry, and flame tanks that is easily 5x better. Division Designer: T's. Then, you can recruit SS units in your decisions tab. ; Most Commands require Country Specific Tags which you can find by entering. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops. The large penalties applied to understrength divisions will lower soft attack to that of a normal tank or even infantry division, and the lack of defensive stats, with supply and strength penalties applied to them, will make a sheet of paper more defensive. They are infantry battalions that are faster than regular infantry at the cost of support equipment. I like 5-2-2 with 5 light/2 spg /2 mech (and go mobile warfare when you're doing 20w lights, only time it's better than SF imo)Looking at your production, manpower and losses do you think you will be able to train more divisions and sustain them. Plane you should be good with 3-5 on each, truck and supply should be ok with 3. To earn this XP, you can fight, train your army, or send them on fire. A 42 Width Tank Template. The division designer is a utility located in the recruit & deploy menu of the user interface. As the scale is considerably larger than in games using similar systems (say Gary Grigsby's War in the East which "just" simulates parts of the eastern front and the whole war, leaving out the civilian side), I would consider the token-and-field system a suboptimal. To weigh the advantages of small divisions VS. Only they can get them in vanilla. I try for twelve tank divs min, before war. hills = "cornsilk background with ". If you use 20 MOT, you can use the factories you'd normally use to make all those arty to make trucks instead, allowing you to motorize your whole army and run circles around everything you find. Consolidate the British Isles, conquer Ireland, and complete the Unite the Anglosphere focus. Template suggestions for these would be helpful too, but I find navy much less confusing right now. Upgrade the new ones when you get enough xp to do so. Sort by: Open comment sort options. Toolpack mod allows you to create any type of divisions you want. KILL DIVISIONS. Bug. btn. 4. ocean = "blue background with ~". Templates are the layouts of your troops. There are. 30-39widths are all terrible. These stats are at the heart of a very important concept in HoI4. I ran that as Italy once in Libya and smashed all the way from Egypt -> Israel -> Syria before Germany was able to capitulate France. 1. 20ws are more defensive. Some sort of ratio not too dissimilar to this. S. So Finland send some divisions to spain to protect the french borders, but spain send some divisions to protect the swedish borders, so the spanish divisions returns but blablabla. Then, in your division template, swap out one tank for one TD. When designing a division, you need to first consider the combat. 5 MP/HP and 24. Units that are garrisoned can have an army size of 72. Train bicycle divisions in counter-sabotage tactics and equip them with detection equipment such as bomb-sniffing dogs and metal detectors. Only Compatible With Vanilla For Now. I can't seem to make any progress though. Don't push. My preferred defensive division is 9/0 or 10/0 (18w/20w) with the previously mentioned support companies. And there's also information about planned SS-divisions, making a total number of 49 divisions, 8 tank divisions, 8 mechanized divisions, 4 cavalry, 7 mountaineers, 18 grenadier and 4 divisions with. Example 2: same rules as example 1 but with tank option in modern warfare so you have 12. When Bulgaria is at war demand Thrace. Recruited 30 of them really cheap and put them on port garrison in UK. I do however do some good achievement hunting. Normally, in any battle, there is 80 combat width however any time you attack from one more side the combat width goes up by forty. Select them and move them by land to a nearby port, then right click one of your own ports. You can completely ignore the air, not build any planes from the start of the game and still win against the AI. To maximize the benefit, use always divisions with 20 or 40 width. Our new division has 5 infantry and 5 tanks, for a total of 135 HP with 7500 manpower and 3250 IC. I do however do some good achievement hunting. So just get 120 divisions of pure tanks. ago. ago. Why? Well, the combat width in mountains is 75 + 25. By using these templates you will be dominate on the battlefield in Hearts of. If you don't want a lot of microcontrol then add more artillery. Help! I'm playing as Italy and I teamed up with the Soviets to take Poland which was in the Miedzmorse. Most battles fought from one province to another are 80 width. Divisions form an army together which may be led by a commander. Either way with Naval Invasion on walking to Paris France was also gone. Will HOI4 be released on H hour CET of D Day? - Mannstien Once again though, there are no actual zombies, it is all hysteria and panic. How many attacks made each hour against the soft parts of an enemy division. 2. You can stack more 20 width divisions in a province, but 40 width are stronger. 1,955 ratings. Press control + b when your division is walking to make them railroad. Eokokok • 1 day ago. This being taken into account, the optimal width for a division would be 5, 10, 20, or 40. The first thing you need to decide is what your template will be used for. Hey boys, just started playing this game a month ago, and I learned quite a bit from my brother already, and conquered as Italy. ago USJapan1996 Camel divisions Question Who gets camel divisions? I annexed Turkey, then I released them as a puppet thinking that they got them. Davidchen2918. In conjunction slam 8 40width tank divisions with cas into the tile just in land using the divisions you just to open the combat width to get as many of your tanks in the battle as possible. 4, After step 3, you shall have fake divisions. • 5 yr. That said, (1) 40w is more effective than (4) 10w. Harsh terrain tends to favor the defender. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops. 375/1. 85% of the Soviet armoured vehicle park on 1. This is not concerning. Like I 4 of them lose to one singular infantry division, with those kinds of stats one division should be able to invade the USSR with 24 divisions r/hoi4 • Operation Pike | Patch Notes 1. i looked in the gamecode, ive got 74 camel divisions, i own more than i need and ive got more than 4500 infantry equipment. (Example: your divisions containing 4 infantry battalions with an engineer company will. Let me describe it in a fictional scenario. They are slower then Horses and are only suitable for Desert terrain while having better stats for oppressing non-core states. I can't seem to make any progress though. Will HOI4 be released on H hour CET of D Day? - Mannstien Once again though, there are no actual zombies, it is all hysteria and panic. Renember that calvary in Hoi4 gets both General traits to work with them. nu [number] – Adds the specified amount of National Unity to your pool. You can use Camelry for exploiting breakthroughs and encircling before the ai can react you can use 20w pure cam with Eng + Support Art for this ( You can. Generally I want use cavalry as effective land units (on the same level as infantry or tanks), not just as cheap partisan activity suppression units or solely meant to capture empty land plots abandoned by the enemy, but I don't know what a good and effective combat. So France, UK, Saudis. For example, with a 5% special forces limit, if you have 10 divisions with each 10 battalions. However, that means we'll never have camel divisions. thanks! UK is the easiest for both achievements. - Darkrenown No, cats. - SOFT ATK vs HARD ATK on the bar below it. Bigger div will tend to keep more XP when taking damage, meaning it will be faster to get a 40w tank division to Seasoned or Veterans. Yet division in HOI 4 are not standardized for 20k manpower. sum (divParams [:, 1]) Division's Org in hoi4 is just an average of all battalions orgs. Discord! me on Patreon! me on Twitter:. A 6/1 division (6 infantry / 1 artillery) has 6x2 + 1x3 = 12+3 = 15. Assign the units to an army if you haven't already. martijnfromholland. coffeemm8 Sep 23, 2020 @ 3:31am. I try for twelve tank divs min, before war. Quade Sep 23, 2020 @ 5:24am. Einstein2004113. You should always manually select units and tell them to attack in. For more help spawning units in Hearts of Iron, please see our spawning units guide on our blog - this post will take you through the basics of the spawn command. Or you could just hover over the manpower icon at the top. Make smaller divisions and don't have too many in the same area. " They would be mobile units next to cavelry. 3. pp [political power amount] – Add a specified amount of political power to your pool. If we compare it to this hoi4 marine division they are pretty much the same. Most people set up their divisions to be 20 width. 50th artillery with one camelry division and military police. If you got an infantry and cavalry expert in High Command go for 6 CAV and 4 INF divisions then get a General with the infantry and cavalry trait and you get like +50% on attack and defense up to +100% with a good General (like 7 attack and 7 Defence). 1, you need to own the territory (so take it in a peace deal) 2, you have to train and deploy camel divisions, not convert already existing ones. You'll have to manually move them to a port then move them to one of your ports. 1. Wait Im supposed to upload videos?Hello everyone - I made this video randomly, it was not planned content, rip. So you might have to wait for them to do that. Nop, it happens when you have many puppets. Stupid divisions with light tanks and infantry in the same template for example. Beware of Tanks though since they can ruin your day. So in the example of (1) 40w vs (4) 10w, the stacking penalty wouldn't apply even if you're only attacking from one province. 0 motorized divisions. If you want to push along the line (which. In combination with Battle for the Bosporus: Unlocked via Turkey’s Desert Camel Corps national focus. I think you need BftB and you can only do it as certain countries, the wiki says: "Exclusive to British Raj, France, Iraq, Italy, Oman, Saudi Arabia, Spain, the. Fond a spot where this happens and rotate them maximum effectiveness. Only reliable way of getting veteran troops in my experience is Defense. My basic infantry template would be 10 inf. 1. You want combat width to equal 40 (preferred) or 20 (if you. Some modifiers can help further, but with some research in the GBP doctrine all should go well. This is a defensive template. M3guminWaifu • 3. Arabia is one of the hardest formable, probably. There were all together 42 SS-divsions, 4 of them had already been disolved during the war, their division number redistributed. For more help spawning units in Hearts of Iron, please see our spawning units guide on our blog - this post will take you through the basics of the spawn command. I think they are planning to change this with next DLC so that what a division counts as isn't an on/off switch for general/trait/adviser bonuses. At game start the UK can rustle up 40 extra. btn. When there's space open on the front line of the battle, each unit in reserves will roll each hour to see if they can fill up the open space in the battle. If you really think you need AA then put support AA. You need to own the states in the Arabian Peninsula, aka have had a peacedeal, not just control the states. Your 4 mountaineers should go to the Yemeni border. 15. You only need 5 Army XP to create a 1Bn Camel division from scratch. You need man the guns to get bicycles, and they are automatically added to nederlands. Garrison template. weighted to attacking you in a good defensive position. You can build an infantry division to 20 width, add the. From there either make more of that division or keep a small handful and expand them into 40 - 45 widths while keeping their org around 30. Key Unit Types. 6~ or 16, but they are less universal compared to factors of 40. That’s sufficient to break through at two points, for small encirclements. But it will cost you a LOT more than 2x as much. Stats are not perfect but it still works perfectly + it's easy to mass produce/no production micro on MT/MTD. 15. Garrison division - 5 infantry. • 3 yr. As Austria-Hungary, I had six 42w ARM divs in 1939. Select every army in the area and Ctrl+r. You have to have Battle for the Bosphorus. The AI will not take the decision. When Bannerlord comes out, they'll use the Camel model Taleworlds made for this. The DLCs used in this video are Together for victory, Man the Guns, Death or Dishonor, Waking the Tiger and La Resistance. 2. Africa, one way to do it is to have fast divisions, and trucks. first is the og schiefflen plan. These 42 width are "my standard" tank division, usually, in every playthrough, with any country, when i have the industrial capabilty. The templates below will be 30 and 42 width, since you usually want armored divisions to be larger. 4K. ago. 4 organization, which is too low for a tank division. Any spearhead order breakthroughs will get bogged down when they go in between supply hubs. P. BTW you should say in your post what division attachments to use. (11) A divisions armor and pierce are heavily dependent on the unit with the strongest stats. Showing 1 - 1 of 1 comments. It’s way cheaper than tanks, and has enough soft attack to demolish any infantry division. large divisions, the following test was performed. In addition, do not merely drive back the enemy when you forced them to retreat. 4. Everything cursed: no field marshal, no other assigned units, deprived strength, last stand whilst attacking, 1 camel unit, camel unit attacking a tank and a camel unit attacking a Fort. The AI loves to spam new division templates using this relatively cheap system. It is designed to be used with rotation (while one division is in retreat, you bring in a new one). Screenshot 1: Shows all the exiled countries with their respective manpower available and legitimacy Screenshot 2 and 3: Shows me trying to train French. 9K votes, 120 comments. The other issue with a 5 cav 1 MP division is that in a lot of situations it'll be overkill.